I create painterly isometric game assets with a strong focus on form, readability, and character. For mobile games and indie studios, I design bold props, UI-friendly asset sets, and environment details with a clear silhouette and a cohesive visual language.
I’m a junior 2D game artist focused on isometric props, environment details, and UI-friendly assets for casual mobile games. I enjoy creating assets that feel visually strong and read clearly in-game through clean forms, controlled lighting, and a strong silhouette.
I care a lot about clarity and player experience. My goal is not just to make things look good, but to make them instantly understandable and satisfying to interact with. I work with simple shapes, controlled lighting, and clean color choices to keep everything both appealing and functional in a game context.
Right now, I’m focused on improving my UI integration, consistency across assets, and production speed, turning individual props into complete, game-ready systems.
I'm actively looking for full-time roles at mobile game studios! Let's make cozy worlds together ✨